![]() Vicky´s Wish is a new kind of media project, a comic book for tablets. The sheer number of 3rd party tools available for the platform are also a huge factor. Why did you choose to use 3ds max for your project Vicky´s Wish ?Īlex: I started in 3D in 1994 using 3D Studio Dos and I’ve used 3D Studio ever since, I can work in Maya fine but I’m fastest and most comfortable using Max so it was a natural choice for me. Then in 2010 I realized I was feeling pretty burned out from working on movies and relocated to New York to work in commercials which is all pretty much Maya these days, though Vray is becoming more and more common.Ĭurrently you are using 3ds max. After that I moved to Los Angeles where I worked on various commercials and a handful of films including Alice in Wonderland, 2012 and Superman Returns, all using Max. I started off in 1999 on the crew of a science fiction TV show called Farscape, doing spaceships and aliens what have you. Around the age of 15 I discovered that people could actually have a career doing it and I decided that was what I wanted to do and started working towards that goal, teaching myself 3D as best I could until in 1999 I landed my first real gig doing it.Ĭan you tell us a bit about the projects you have been working on in the past and which 3d software you used ?Īlex: I’ve working in Max for most of my career but the last couple of years I’ve been using Maya a bit too. What was your motivation in becoming a 3d cg artist ?Īlex: I always felt drawn to CG as a kid, paint programs at first, then 3D apps. You are a veteran in the 3d industry, working with computer graphics since over 15 years. He was one of the first adopters of our 3ds max plugin COLOR EXTRACT which he uses extensively in his exciting project. Alex Scollay is a very talented and experienced 3ds max artist who currently works on a digital comic for tablets called VICKIS WISH. ![]()
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